Flynn's Light Cycle

Flynn's Light Cycle

Owner
Kevin Flynn
Source
Permanent
Capacity
1

Kevin Flynn was able to transfer his old light cycle into the new TRON system — with a few upgrades. It is one of the few vehicles in the TRON world that is persistent (a fancy way of saying it doesn't require a baton to create it). Its speed is unparalleled.

Light Cycle (Original Model)

Light Cycle (Clu)

Owner
Clu
Source
Clu's Baton
Capacity
1

Clu's light cycle comes with special programming that gives it some unique offensive abilities. It is easily identified by its unique bright yellow color.

Light Cycle (Standard)

Light Cycle (Standard)

Owner
All Programs
Source
Baton
Capacity
1

Light Cycles are powered by a program's energy and generated from each program's baton — an incredibly high-tech multi-tool that can be encoded with a variety of tools. Light Cycles are complex machines that are incredibly fast and agile two-wheeled vehicles which generate light ribbons — near-indestructible barriers. These cycles never break, but derezz upon destruction, requiring the program to use more of its own energy to create a new one from its baton. There is only one light cycle in the Grid not created by a baton — Kevin Flynn's original light cycle from the old TRON System.

Light Runner

Light Runner

Owner
Quorra
Source
Permanent
Capacity
2

The Light Runner is a heavily armed personal recreational vehicle with a flip-up canopy. Essentially a high-tech dune buggy, it's slower and less maneuverable than a Light Cycle, but tougher and able to handle all types of terrain. It also can generate a light ribbon which is larger than those generated by light cycles and packs other offensive weapons.

Recognizer

Recognizer

Owner
Clu's Sentries & Black Guard
Source
Permanent
Capacity
5+

Enormous arc-shaped vehicles (or upside-down U's if you want to look at it that way) that fly and patrol the Grid to maintain order by capturing, derezzing, or generally preventing troublesome programs from breaking the rules or escaping the Grid.